{"id":49798,"date":"2022-05-05T00:46:08","date_gmt":"2022-05-05T00:46:08","guid":{"rendered":"https:\/\/www.thepicpedia.com\/video\/modifiers-in-3d-studio-max\/"},"modified":"2022-05-05T00:47:10","modified_gmt":"2022-05-05T00:47:10","slug":"modifiers-in-3d-studio-max","status":"publish","type":"post","link":"https:\/\/www.thepicpedia.com\/video\/modifiers-in-3d-studio-max\/","title":{"rendered":"Modifiers in 3D Studio Max"},"content":{"rendered":"
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One of the tools that 3D Studio Max has available are modifiers. These will allow the object to be altered in different aspects: geometry, mapping, animation.<\/p>\n

To apply a modification, we must remember that in 3D Studio Max there are different types of selection.<\/p>\n

sublevels<\/strong><\/p>\n

Also, we have to take into account that we will not be able to select elements that are on different levels. Thus, if we are in the sublevel of segments of an object we will not be able to select or modify segments of other objects that are not segments of the selected object. Let’s look at some sublevels:<\/p>\n